Showing posts with label surface. Show all posts
Showing posts with label surface. Show all posts

Friday, 3 December 2010

Surface Update

We've been snowed in and less has been done, but here is your update:







Friday, 26 November 2010

Penguin Test - Video


Quickly done for the actual Surface scene. He is only on screen for these few seconds. I may do more penguins. He currently has a 'make do' texture on.

Yes, his foot is through the ice. You won't recognise that in the film though...

Monday, 1 November 2010

Compositing Stages 1 - Surface

Still with the penguin and divers to be included, the full render and edits for the surface scene are underway. By the end of the week there will be an updated animatic storyline with up to 5 scenes with full 3D animation in them.


Thursday, 28 October 2010

Surface Scene Test



It's part of the final animation. Not all is rendered yet, but here is a test done on After Effects. A way it may be put together. Along with that, the characters will also be animated and composited in later.

It was animated around the orientations of a mock-up DWEEB model, compared to the last test - the free roaming camera..

Wednesday, 27 October 2010

Render Test - Titles and Surface



It needs to be smoother, it'll have more time on the surface for the titles and other character as well as being animated differently, and it'll be faster and bubblier under water..

Tuesday, 19 October 2010

Wednesday, 13 October 2010

Modelling Update




Fraser Murdoch

More renders and better work will be put up soon from the group, don't you worry you wee worrier..