Showing posts with label renders. Show all posts
Showing posts with label renders. Show all posts

Friday, 3 December 2010

Surface Update

We've been snowed in and less has been done, but here is your update:







Tuesday, 19 October 2010

Tuesday, 5 October 2010

Renders So Far

We're getting there with the modeling as well as the story and timing. Here's Gordon Henry's renders so far from his modelling of DWEEB (The ROV) and the inside of the shipwreck (Hesperus). All scaling problems have now been sorted, and the outside of the shipwreck model is underway.












Particles will be added in the film. This one will be a shot idea for the 6 seconds of searching (with lighting sorted and beams of light).

Gordon Henry