Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts
Monday, 1 November 2010
Compositing Stages 1 - Surface
Still with the penguin and divers to be included, the full render and edits for the surface scene are underway. By the end of the week there will be an updated animatic storyline with up to 5 scenes with full 3D animation in them.
Labels:
3d,
after effects,
composite,
composting,
early,
edits,
names,
surface,
titles,
video
Tuesday, 5 October 2010
Renders So Far
We're getting there with the modeling as well as the story and timing. Here's Gordon Henry's renders so far from his modelling of DWEEB (The ROV) and the inside of the shipwreck (Hesperus). All scaling problems have now been sorted, and the outside of the shipwreck model is underway.












Particles will be added in the film. This one will be a shot idea for the 6 seconds of searching (with lighting sorted and beams of light).
Gordon Henry












Particles will be added in the film. This one will be a shot idea for the 6 seconds of searching (with lighting sorted and beams of light).Gordon Henry
Labels:
3d,
antarctic,
depth of field,
dweeb,
fog,
gordon henry,
maya,
renders,
sea,
ship,
shipwreck
DWEEB 3D Turnaround
Gordon Henry
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